OrientWarWIKI
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Hit Points
50
Experience
25
Speed
75
Armor
10
Defense
10

With the experience stages: 2,000 (level 9–50) down to 30 (level 1401+).

Damage Taken

  • Physical100 %
  • Earth112 %weak
  • Fire100 %
  • Energy80 %resistant
  • Ice100 %
  • Holy99 %resistant
  • Death110 %weak
  • Drown100 %
  • Life Drain100 %
  • Mana Drain100 %

100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.

Properties

pushes itemspushes creaturesflees at 15 hit pointsSummon / convince: not possible

Loot 12 items · chance per kill at loot rate 1×

ItemAmountChance
Common more than 10 %
Gold Coin1–950.3 %
Small Stone1–315.3 %
Fish112.8 %
Uncommon 1 % to 10 %
Small Axe19.7 %
Short Sword18.87 %
Bone Club14.9 %
Leather Armor12.51 %
Leather Helmet11.94 %
Dagger11.8 %
Bone11.13 %
Mouldy Cheese11 %
Rare less than 1 %
Goblin Ear10.91 %

Attacks

Melee

100 % every 2 s

10Physical

Physical

10 % every 2 s

25

Where to Find

Appears in 34 spawn places.

7 below ground level
8 below ground level
6 below ground level
6 below ground level

9 more places are not shown on the maps.

Images and item descriptions: TibiaWiki and its contributors, licensed under CC BY-SA.