OrientWarWIKI
Website ↗
Wandering Pillar

Wandering Pillar

High LevelClass: ConstructBestiary ★★★★★ ChallengingOccurrence: Common
Hit Points
37,000
Experience
23,200
Speed
190
Armor
120
Defense
120
Bestiary
5,000 kills · 100 charm points

With the experience stages: 1,856,000 (level 9–50) down to 27,840 (level 1401+).

Damage Taken

  • Physical115 %weak
  • Earth100 %
  • Fire40 %resistant
  • Energy110 %weak
  • Ice100 %
  • Holy50 %resistant
  • Death115 %weak
  • Drown100 %
  • Life Drain100 %
  • Mana Drain100 %

100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.

Properties

pushes itemspushes creaturessees invisiblecannot be paralysedflees at 50 hit pointsSummon / convince: not possible

Loot 15 items · chance per kill at loot rate 1×

ItemAmountChance
Common more than 10 %
Crystal Coin156.4 %
Darklight Obsidian Axe110 %
Uncommon 1 % to 10 %
Basalt Crumbs18.18 %
Dark Helmet17.49 %
Darklight Core (Object)15.96 %
Sulphurous Stone15.87 %
Magma Boots15.08 %
Red Gem14.66 %
Magma Clump14.31 %
Coal1–44.23 %
Fire Sword13.8 %
Onyx Chip1–23.62 %
Green Gem12.76 %
Magma Coat11.81 %
Rare less than 1 %
Basalt Core10.69 %

Attacks

Melee

100 % every 2 s

1,200Physical

Energy

wave, length 8 · 20 % every 2 s

1,400–1,650

Energy

around itself, radius 5

1,100–1,500

Fire

on the target, radius 5 · 20 % every 2 s

1,400–1,700

Largeholyring

15 % every 3 s

900–1,250

Voices

“POWERRR!!” · “DARKNESS. DEATH. ENERGIES.” · “TREMMMBLE!” · “STONE, EARTH, LIGHT.”

Where to Find

Appears in 44 spawn places.

7 below ground level
8 below ground level
8 below ground level
7 below ground level

8 more places are not shown on the maps.