
The Plasmother
BossBosstiary: Nemesis
- Hit Points
- 7,500
- Experience
- 12,000
- Speed
- 155
- Armor
- 30
- Defense
- 30
With the experience stages: 960,000 (level 9–50) down to 14,400 (level 1401+).
Damage Taken
- Physical90 %resistant
- Earth0 %immune
- Fire100 %
- Energy90 %resistant
- Ice100 %
- Holy115 %weak
- Death110 %weak
- Drown100 %
- Life Drain100 %
- Mana Drain100 %
100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.
Properties
pushes itemspushes creaturessees invisiblecannot be paralysedflees at 250 hit pointsSummon / convince: not possible
Loot 7 items · chance per kill at loot rate 1×
The loot of this boss goes into the reward chest.
| Item | Amount | Chance |
|---|---|---|
| Common more than 10 % | ||
The Plasmother's Remains | 1 | 100 % |
Demonic Essence | 1 | 45 % |
Soul Orb | 1 | 35 % |
Platinum Coin | 1–13 | 25 % |
Gold Coin | 1–177 | 20 % |
| Uncommon 1 % to 10 % | ||
Black Pearl | 1–3 | 5 % |
Small Sapphire | 1–3 | 5 % |
Show spoiler
This part reveals how the boss fights.
Attacks
Melee
100 % every 2 s
Skill 30, Attack 50Physical
Paralyse
around itself, radius 6 · 8 % every 1 s
Earth
around itself, radius 4 · 15 % every 2 s
200–350
Earth
on the target, radius 4 · 15 % every 3 s
200–530
Defences
Healing
75 % every 1 s
505–605Hit Points
Summons
Defiler ×2
At most 2 at a time.
Voices
“Blubb” · “Blubb Blubb” · “Blubberdiblubb”
Where to Find
Appears only through quests or events.






