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Tanjis

Tanjis

BossBosstiary: Bane

Appears in the Liquid Black deeps only on Saturday 15:00-21:00 (server time) and returns 30 minutes after each kill. The window is listed in the event calendar.

Hit Points
30,000
Experience
15,000
Speed
280
Armor
40
Defense
40

With the experience stages: 1,200,000 (level 9–50) down to 18,000 (level 1401+).

Damage Taken

  • Physical101 %weak
  • Earth105 %weak
  • Fire0 %immune
  • Energy90 %resistant
  • Ice0 %immune
  • Holy100 %
  • Death50 %resistant
  • Drown100 %
  • Life Drain100 %
  • Mana Drain100 %

100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.

Properties

pushes itemspushes creaturessees invisiblecannot be paralysedflees at 60 hit pointsSummon / convince: not possible

Loot 3 items · chance per kill at loot rate 1×

The loot of this boss goes into the reward chest.

ItemAmountChance
Uncommon 1 % to 10 %
Depth Ocrea11.2 %
Ornate Mace11.1 %
Ornate Shield11.1 %
Show spoiler

This part reveals how the boss fights.

Attacks

Melee

100 % every 2 s

600Physical

Mana Drain

on the target, radius 4 · 20 % every 2.5 s

200–600

Ice

on the target, radius 4 · 27 % every 3.5 s

200–400

Ice

on the target, radius 1 · 15 % every 3.5 s

100–400

Drown

on the target, radius 4 · 11 % every 2.3 s

200–500

Mana Drain

around itself, radius 7 · 14 % every 2.3 s

200–600

Physical

on the target, radius 1 · 10 % every 2 s

100–400

Death

wave, length 8 · 7 % every 1.2 s

300–800

Energy

wave, length 8 · 14 % every 2 s

200–500

Paralyse

on the target, radius 1 · 16 % every 2.1 s

Defences

Healing

40 % every 3 s

800–1,100Hit Points

Voices

“JAU QJELL, JAKHN JEH KENH!!”

Where to Find

Appears only through quests or events.

Image and description from the TibiaWiki article Tanjis (CC BY-SA).

Images and item descriptions: TibiaWiki and its contributors, licensed under CC BY-SA.