OrientWarWIKI
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Hit Points
1,000
Experience
1,100
Speed
105
Armor
35
Defense
35

With the experience stages: 88,000 (level 9–50) down to 1,320 (level 1401+).

Damage Taken

  • Physical100 %
  • Earth0 %immune
  • Fire110 %weak
  • Energy100 %
  • Ice100 %
  • Holy120 %weak
  • Death0 %immune
  • Drown0 %immune
  • Life Drain0 %immune
  • Mana Drain100 %

100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.

Properties

pushes itemspushes creaturessees invisiblecannot be paralysedSummon / convince: not possible

Loot 9 items · chance per kill at loot rate 1×

ItemAmountChance
Common more than 10 %
Bony Tail1100 %
Hardened Bone1–398.9 %
Platinum Coin1–898.9 %
Small Diamond1–462 %
Bone Shield160 %
Green Mushroom1–460 %
Bonebeast Trophy129 %
Uncommon 1 % to 10 %
Skull Helmet18.7 %
Maxilla Maximus12 %

Attacks

Melee

100 % every 2 s

200Physical

Life Drain

around itself, radius 3 · 10 % every 2 s

25–47

Earth

15 % every 2 s

50–90

Condition

around itself, radius 3 · 10 % every 2 s

50–60

Condition

wave, length 6 · 10 % every 2 s

70–80

Paralyse

15 % every 2 s

Defences

Healing

15 % every 2 s

30–50Hit Points

Where to Find

Appears only through quests or events.

Image and description from the TibiaWiki article Ribstride (CC BY-SA).

Images and item descriptions: TibiaWiki and its contributors, licensed under CC BY-SA.