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Merikh the Slaughterer

Merikh the Slaughterer

Hit Points
2,000
Experience
1,500
Speed
90
Armor
0
Defense
0

With the experience stages: 120,000 (level 9–50) down to 1,800 (level 1401+).

Damage Taken

  • Physical100 %
  • Earth100 %
  • Fire99 %resistant
  • Energy100 %
  • Ice101 %weak
  • Holy101 %weak
  • Death99 %resistant
  • Drown100 %
  • Life Drain100 %
  • Mana Drain100 %

100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.

Properties

pushes itemssees invisiblecannot be paralysedSummon / convince: not possible

Loot 15 items · chance per kill at loot rate 1×

The loot of this boss goes into the reward chest.

ItemAmountChance
Common more than 10 %
Green Piece of Cloth1–4100 %
Jewelled Belt1100 %
Gold Coin1–12097.2 %
Noble Turban163.9 %
Shiny Stone158.3 %
Royal Spear1–355.5 %
Heavy Machete141.6 %
Strong Mana Potion1–341.6 %
Mystic Turban136.1 %
Uncommon 1 % to 10 %
Magma Monocle18.4 %
Small Emerald1–22.8 %
Green Gem12.8 %
Rare less than 1 %
Seeds10.1 %
Small Oil Lamp10.1 %
Pear1–80.1 %
Show spoiler

This part reveals how the boss fights.

Attacks

Melee

100 % every 2 s

304Physical

Defences

Healing

15 % every 2 s

50–100Hit Points

Summons

  • green djinn

At most 2 at a time.

Voices

“Your death will be slow and painful.”

Where to Find

Appears only through quests or events.