OrientWarWIKI
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Hit Points
3,550
Experience
1,800
Speed
125
Armor
35
Defense
35

With the experience stages: 144,000 (level 9–50) down to 2,160 (level 1401+).

Damage Taken

  • Physical100 %
  • Earth0 %immune
  • Fire100 %
  • Energy100 %
  • Ice100 %
  • Holy100 %
  • Death100 %
  • Drown100 %
  • Life Drain100 %
  • Mana Drain100 %

100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.

Properties

pushes itemspushes creaturessees invisiblecannot be paralysedflees at 300 hit pointsSummon / convince: not possible

Loot 5 items · chance per kill at loot rate 1×

ItemAmountChance
Common more than 10 %
Platinum Coin1–348 %
Gold Coin1–14834 %
Uncommon 1 % to 10 %
Small Sapphire15 %
Knight Armor11 %
Rare less than 1 %
Stone Skin Amulet10.9 %

Attacks

Melee

100 % every 2 s

170Physical

Paralyse

on the target, radius 4 · 25 % every 2 s

Ice

wave, length 8 · 10 % every 2 s

50–150

Ice

10 % every 2 s

80–110

Earth

wave, length 8 · 10 % every 2 s

66–100

Defences

Healing

25 % every 2 s

260–407Hit Points

Voices

“FCHHHHH” · “HISSSS”

Where to Find

Appears in 28 spawn places.

5 below ground level
5 below ground level
5 below ground level
5 below ground level