OrientWarWIKI
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Hit Points
3,500
Experience
1,600
Speed
105
Armor
45
Defense
45

With the experience stages: 128,000 (level 9–50) down to 1,920 (level 1401+).

Damage Taken

  • Physical100 %
  • Earth100 %
  • Fire100 %
  • Energy100 %
  • Ice100 %
  • Holy100 %
  • Death100 %
  • Drown100 %
  • Life Drain100 %
  • Mana Drain100 %

100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.

Properties

pushes itemssees invisibleflees at 20 hit pointsSummon / convince: not possible

Loot 15 items · chance per kill at loot rate 1×

ItemAmountChance
Common more than 10 %
Gold Coin1–140100 %
Strong Health Potion1–220 %
Dark Mushroom113.8 %
Prismatic Quartz111.7 %
Great Health Potion1–211.2 %
Uncommon 1 % to 10 %
Goat Grass19.58 %
Small Enchanted Sapphire1–27.92 %
Panpipes17.08 %
Cave Turnip1–47.08 %
Small Stone1–36.67 %
Candy Floss (Large)15.16 %
Rare less than 1 %
Bottle of Champagne10.83 %
Die10.83 %
Special Fx Box10.42 %
Mandrake10.05 %

Attacks

Melee

100 % every 2 s

100Physical

Earth

on the target, range 7 · 15 % every 2 s

50–115

Drunk

wave, length 4 · 11 % every 2 s

Physical

30 % every 2 s

100

Defences

Healing

15 % every 2 s

75–90Hit Points

Voices

“This will be your last dance!” · “This is a nightmare and you won't wake up!” · “Blood, fight and rage!” · “You're a threat to this realm! You have to die!”

Where to Find

Appears in 20 spawn places.

2 below ground level