
Mad Technomancer
- Hit Points
- 1,800
- Experience
- 55
- Speed
- 100
- Armor
- 15
- Defense
- 15
With the experience stages: 4,400 (level 9–50) down to 66 (level 1401+).
Damage Taken
- Physical100 %
- Earth0 %immune
- Fire0 %immune
- Energy105 %weak
- Ice101 %weak
- Holy100 %
- Death100 %
- Drown100 %
- Life Drain100 %
- Mana Drain100 %
100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.
Properties
pushes itemspushes creaturessees invisiblecannot be paralysedcan be imitated by creature illusionflees at 150 hit pointsSummon / convince: not possible
Loot 1 items · chance per kill at loot rate 1×
The loot of this boss goes into the reward chest.
| Item | Amount | Chance |
|---|---|---|
| Common more than 10 % | ||
Technomancer Beard | 1 | 100 % |
Show spoiler
This part reveals how the boss fights.
Attacks
Melee
100 % every 2 s
Skill 50, Attack 40Physical
Fire
on the target, radius 4 · 10 % every 1 s
50–120
Physical
34 % every 1 s
55–105
Mana Drain
25 % every 1 s
50–80
Defences
Healing
50 % every 1 s
75–325Hit Points
Voices
“I'm going to make them an offer they can't refuse.” · “My masterplan cannot fail!” · “Gentlemen, you can't fight here! This is the War Room!” · “I love the smell of firebombs in the morning.”
Where to Find
Appears only through quests or events.
