OrientWarWIKI
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Hit Points
1,500
Experience
1,250
Speed
150
Armor
30
Defense
45

With the experience stages: 100,000 (level 9–50) down to 1,500 (level 1401+).

Damage Taken

  • Physical0 %immune
  • Earth0 %immune
  • Fire0 %immune
  • Energy0 %immune
  • Ice0 %immune
  • Holy0 %immune
  • Death100 %
  • Drown100 %
  • Life Drain0 %immune
  • Mana Drain100 %

100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.

Properties

pushes itemspushes creaturessees invisiblecannot be paralysedSummon / convince: not possible

Loot 16 items · chance per kill at loot rate 1×

ItemAmountChance
Common more than 10 %
Gold Coin1–22799.8 %
Strong Mana Potion119.9 %
Strong Health Potion119.9 %
Uncommon 1 % to 10 %
Brown Mushroom1–39.93 %
Small Diamond1–54.86 %
Might Ring14.02 %
Rare less than 1 %
Talon10.95 %
Lightning Pendant10.83 %
Shockwave Amulet10.57 %
Epee10.52 %
Wand of Cosmic Energy10.51 %
Mastermind Potion10.49 %
Lightning Legs10.48 %
Yielocks10.32 %
Yielowax10.3 %
Broken Ring of Ending10.27 %

Attacks

Melee

100 % every 2 s

Skill 70, Attack 50Physical

Life Drain

beam, length 4 · 18 % every 2 s

70–130

Mana Drain

beam, length 5 · 10 % every 2 s

50–150

Earth

on the target, radius 3 · 10 % every 2 s

75–120

Earth

around itself, radius 3 · 10 % every 2 s

120–215

Condition

on the target, range 7 · 13 % every 2 s

50–50

Defences

Healing

15 % every 2 s

100–150Hit Points

Voices

“IIEEH!! Iiih iih ih iiih!!!” · “Iiiieeeh iiiieh iiieeh!” · “Bsssmm bssmm bsssmmm”

Where to Find

Appears only through quests or events.

Images and item descriptions: TibiaWiki and its contributors, licensed under CC BY-SA.