OrientWarWIKI
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Hit Points
1,100
Experience
1,300
Speed
105
Armor
25
Defense
20

With the experience stages: 104,000 (level 9–50) down to 1,560 (level 1401+).

Damage Taken

  • Physical0 %immune
  • Earth0 %immune
  • Fire0 %immune
  • Energy0 %immune
  • Ice0 %immune
  • Holy0 %immune
  • Death100 %
  • Drown100 %
  • Life Drain0 %immune
  • Mana Drain100 %

100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.

Properties

pushes itemspushes creaturessees invisiblecannot be paralysedSummon / convince: not possible

Loot 11 items · chance per kill at loot rate 1×

ItemAmountChance
Common more than 10 %
Gold Coin1–20088.1 %
Platinum Coin1–649.6 %
Lizard Essence115.1 %
Uncommon 1 % to 10 %
Ultimate Health Potion19.4 %
Great Mana Potion17.96 %
Ectoplasmic Sushi11.99 %
Rare less than 1 %
Necrotic Rod10.98 %
Wand of Cosmic Energy10.91 %
Death Ring10.33 %
Spirit Container10.14 %
Souleater Trophy10.02 %

Attacks

Melee

100 % every 2 s

Skill 60, Attack 60Physical

Souleater Drown

9 % every 2 s

Ice

on the target, radius 1 · 8 % every 2 s

50–100

Life Drain

around itself, radius 4 · 14 % every 2 s

10–60

Souleater Wave

12 % every 2 s

100–210

Defences

Invisibility

12 % every 2 s

Healing

16 % every 2 s

130–205Hit Points

Voices

“Life is such a fickle thing!” · “I will devour your soul.” · “Souuuls!” · “I will feed on you.” · “Aaaahh”

Where to Find

Appears only through quests or events.

Images and item descriptions: TibiaWiki and its contributors, licensed under CC BY-SA.