
Goshnar's Megalomania
BossBosstiary: Nemesis
- Hit Points
- 620,000
- Experience
- 0
- Speed
- 250
- Armor
- 25
- Defense
- 25
Damage Taken
- Physical0 %immune
- Earth0 %immune
- Fire0 %immune
- Energy0 %immune
- Ice0 %immune
- Holy0 %immune
- Death0 %immune
- Drown0 %immune
- Life Drain0 %immune
- Mana Drain0 %immune
100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.
Properties
pushes itemspushes creaturessees invisiblecannot be paralysedSummon / convince: not possible
Loot
This creature drops nothing.
Show spoiler
This part reveals how the boss fights.
Attacks
Melee
100 % every 2 s
800–2,500Physical
Death
beam, length 8 · 30 % every 2 s
1,550–2,620
Death
beam, length 8 · 30 % every 2 s
1,550–2,620
Death
wave, length 8 · 30 % every 2 s
1,050–2,020
Death
wave, length 8 · 30 % every 2 s
1,050–2,020
Death
on the target, radius 3 · 30 % every 2 s
950–1,400
Soulwars Fear
100 % every 35 s
Megalomania Transform Elemental
Life Drain
beam, length 8 · 100 % every 30 s
1,000–1,500
Where to Find
Appears only through quests or events.