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Diabolic Imp

Diabolic Imp

Medium LevelClass: DemonBestiary ★★★☆☆ MediumOccurrence: Common
Hit Points
1,950
Experience
2,900
Speed
105
Armor
29
Defense
25
Bestiary
1,000 kills · 25 charm points

With the experience stages: 232,000 (level 9–50) down to 3,480 (level 1401+).

Damage Taken

  • Physical100 %
  • Earth50 %resistant
  • Fire0 %immune
  • Energy100 %
  • Ice110 %weak
  • Holy105 %weak
  • Death90 %resistant
  • Drown100 %
  • Life Drain0 %immune
  • Mana Drain100 %

100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.

Properties

pushes itemspushes creaturessees invisiblecannot be paralysedflees at 400 hit pointsSummon / convince: not possible

Loot 18 items · chance per kill at loot rate 1×

ItemAmountChance
Common more than 10 %
Gold Coin1–10050 %
Pitchfork150 %
Gold Coin1–9740 %
Flask of Demonic Blood1–225 %
Blank Rune1–216.7 %
Uncommon 1 % to 10 %
Cleaver18.83 %
Guardian Shield18.13 %
Demonic Essence18 %
Soul Orb17.23 %
Scimitar15.66 %
Gold Coin1–73.39 %
Stealth Ring12.7 %
Small Amethyst1–32.25 %
Double Axe11.99 %
Rare less than 1 %
Necrotic Rod10.83 %
Magma Monocle10.43 %
Magma Coat10.25 %
Death Ring10.12 %

Attacks

Melee

100 % every 2 s

240Physical

Fire

on the target, radius 4 · 20 % every 2 s

100–240

Fire

on the target, radius 2 · 10 % every 2 s

300–430

Diabolic Imp Skill Reducer

5 % every 2 s

Defences

Healing

10 % every 2 s

650–800Hit Points

Haste

15 % every 2 s

Invisibility

10 % every 2 s

Voices

“Muahaha!” · “He he he.”

Where to Find

Appears in 84 spawn places.

8 below ground level
8 below ground level
1 above ground level
2 above ground level

50 more places are not shown on the maps.

Image and description from the TibiaWiki article Diabolic Imp (CC BY-SA).

Images and item descriptions: TibiaWiki and its contributors, licensed under CC BY-SA.