
Deepling Worker
- Hit Points
- 190
- Experience
- 130
- Speed
- 65
- Armor
- 7
- Defense
- 10
- Bestiary
- 500 kills · 15 charm points
With the experience stages: 10,400 (level 9–50) down to 156 (level 1401+).
Damage Taken
- Physical100 %
- Earth110 %weak
- Fire0 %immune
- Energy110 %weak
- Ice0 %immune
- Holy100 %
- Death100 %
- Drown0 %immune
- Life Drain100 %
- Mana Drain100 %
100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.
Properties
pushes itemspushes creaturessees invisibleflees at 20 hit pointsSummon / convince: not possible
Loot 7 items · chance per kill at loot rate 1×
| Item | Amount | Chance |
|---|---|---|
| Common more than 10 % | ||
Gold Coin | 1–25 | 75 % |
Fish | 1–3 | 12 % |
| Uncommon 1 % to 10 % | ||
Deepling Scales | 1 | 6.95 % |
| Rare less than 1 % | ||
Heavy Trident | 1 | 0.51 % |
Fish Fin | 1 | 0.35 % |
Eye of a Deepling | 1 | 0.28 % |
Small Emerald | 1 | 0.11 % |
Attacks
Melee
100 % every 2 s
100Physical
Voices
“Qjell afar gou jey!” · “Gnnnnjaaah!!”
Where to Find
Appears in 30 spawn places.














