
Deepling Guard
- Hit Points
- 1,900
- Experience
- 2,100
- Speed
- 135
- Armor
- 53
- Defense
- 35
- Bestiary
- 1,000 kills · 25 charm points
With the experience stages: 168,000 (level 9–50) down to 2,520 (level 1401+).
Damage Taken
- Physical100 %
- Earth110 %weak
- Fire0 %immune
- Energy110 %weak
- Ice0 %immune
- Holy100 %
- Death90 %resistant
- Drown0 %immune
- Life Drain100 %
- Mana Drain100 %
100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.
Properties
pushes itemssees invisibleflees at 20 hit pointsSummon / convince: not possible
Loot 16 items · chance per kill at loot rate 1×
| Item | Amount | Chance |
|---|---|---|
| Common more than 10 % | ||
Gold Coin | 1–90 | 100 % |
Gold Coin | 1–90 | 100 % |
Platinum Coin | 1–2 | 70 % |
Deepling Breaktime Snack | 1 | 16.7 % |
Great Mana Potion | 1–3 | 14.3 % |
Great Health Potion | 1–3 | 14.3 % |
Deepling Guard Belt Buckle | 1 | 12.5 % |
Eye of a Deepling | 1 | 10 % |
| Uncommon 1 % to 10 % | ||
Deepling Claw | 1 | 9.09 % |
Small Sapphire | 1–3 | 2.89 % |
Heavy Trident | 1 | 1.69 % |
| Rare less than 1 % | ||
Guardian Axe | 1 | 0.92 % |
Deepling Squelcher | 1 | 0.75 % |
Ornate Crossbow | 1 | 0.36 % |
Deepling Backpack | 1 | 0.33 % |
Foxtail | 1 | 0.01 % |
Attacks
Melee
100 % every 2 s
400Physical
Physical
on the target, range 7 · 20 % every 2 s
200
Drown
on the target, range 7 · 15 % every 2 s
100–150
Defences
Healing
10 % every 2 s
100–200Hit Points
Voices
“QJELL NETA NA!!” · “Qjell afar gou jey!”
Where to Find
Appears in 95 spawn places.










45 more places are not shown on the maps.














