OrientWarWIKI
Website ↗
Deep Terror

Deep Terror

BossBosstiary: Bane
Hit Points
100,000
Experience
35,000
Speed
100
Armor
22
Defense
35

With the experience stages: 2,800,000 (level 9–50) down to 42,000 (level 1401+).

Damage Taken

  • Physical100 %
  • Earth100 %
  • Fire100 %
  • Energy100 %
  • Ice100 %
  • Holy100 %
  • Death90 %resistant
  • Drown100 %
  • Life Drain100 %
  • Mana Drain100 %

100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.

Properties

pushes itemspushes creaturessees invisiblecannot be paralysedSummon / convince: not possible

Loot 2 items · chance per kill at loot rate 1×

The loot of this boss goes into the reward chest.

ItemAmountChance
Common more than 10 %
Traditional Sai120 %
Glooth Glider Tubes and Wires110 %
Show spoiler

This part reveals how the boss fights.

Attacks

Melee

100 % every 2 s

Skill 130, Attack 100Physical

Physical

around itself, radius 8 · 32 % every 2 s

200–400

Earth

on the target, radius 3 · 19 % every 2 s

300–700

Physical

beam, length 7 · 25 % every 2 s

500–1,000

Defences

Healing

11 % every 2 s

500–1,000Hit Points

Where to Find

Appears only through quests or events.

Image and description from the TibiaWiki article Deep Terror (CC BY-SA).

Images and item descriptions: TibiaWiki and its contributors, licensed under CC BY-SA.