
Death Priest
- Hit Points
- 800
- Experience
- 750
- Speed
- 102
- Armor
- 38
- Defense
- 20
- Bestiary
- 1,000 kills · 25 charm points
With the experience stages: 60,000 (level 9–50) down to 900 (level 1401+).
Damage Taken
- Physical100 %
- Earth0 %immune
- Fire100 %
- Energy20 %resistant
- Ice100 %
- Holy120 %weak
- Death0 %immune
- Drown100 %
- Life Drain100 %
- Mana Drain100 %
100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.
Properties
pushes itemspushes creaturessees invisiblecannot be paralysedSummon / convince: not possible
Loot 10 items · chance per kill at loot rate 1×
| Item | Amount | Chance |
|---|---|---|
| Common more than 10 % | ||
Gold Coin | 1–144 | 70 % |
Hieroglyph Banner | 1 | 27 % |
Health Potion | 1 | 15 % |
Mana Potion | 1 | 15 % |
Scarab Coin | 1–3 | 10 % |
| Uncommon 1 % to 10 % | ||
Spellbook | 1 | 6.8 % |
Orichalcum Pearl | 1–4 | 6 % |
White Pearl | 1 | 3 % |
Ring of Healing | 1 | 1 % |
Stone Skin Amulet | 1 | 1 % |
Attacks
Melee
100 % every 2 s
80Physical
Death
on the target, range 7 · 20 % every 2 s
120–250
Defences
Healing
20 % every 2 s
80–200Hit Points
Where to Find
Appears in 14 spawn places.











