OrientWarWIKI
Website ↗
Death Priest

Death Priest

Medium LevelClass: UndeadBestiary ★★★☆☆ MediumOccurrence: Rare
Hit Points
800
Experience
750
Speed
102
Armor
38
Defense
20
Bestiary
1,000 kills · 25 charm points

With the experience stages: 60,000 (level 9–50) down to 900 (level 1401+).

Damage Taken

  • Physical100 %
  • Earth0 %immune
  • Fire100 %
  • Energy20 %resistant
  • Ice100 %
  • Holy120 %weak
  • Death0 %immune
  • Drown100 %
  • Life Drain100 %
  • Mana Drain100 %

100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.

Properties

pushes itemspushes creaturessees invisiblecannot be paralysedSummon / convince: not possible

Loot 10 items · chance per kill at loot rate 1×

ItemAmountChance
Common more than 10 %
Gold Coin1–14470 %
Hieroglyph Banner127 %
Health Potion115 %
Mana Potion115 %
Scarab Coin1–310 %
Uncommon 1 % to 10 %
Spellbook16.8 %
Orichalcum Pearl1–46 %
White Pearl13 %
Ring of Healing11 %
Stone Skin Amulet11 %

Attacks

Melee

100 % every 2 s

80Physical

Death

on the target, range 7 · 20 % every 2 s

120–250

Defences

Healing

20 % every 2 s

80–200Hit Points

Where to Find

Appears in 14 spawn places.

5 below ground level

Image and description from the TibiaWiki article Death Priest (CC BY-SA).

Images and item descriptions: TibiaWiki and its contributors, licensed under CC BY-SA.