
Charged Energy Elemental
- Hit Points
- 500
- Experience
- 450
- Speed
- 135
- Armor
- 25
- Defense
- 25
With the experience stages: 36,000 (level 9–50) down to 540 (level 1401+).
Damage Taken
- Physical105 %weak
- Earth100 %
- Fire0 %immune
- Energy0 %immune
- Ice0 %immune
- Holy100 %
- Death100 %
- Drown100 %
- Life Drain100 %
- Mana Drain100 %
100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.
Properties
pushes itemssees invisiblecannot be paralysedcan be imitated by creature illusionSummon / convince: not possible
Loot 4 items · chance per kill at loot rate 1×
| Item | Amount | Chance |
|---|---|---|
| Common more than 10 % | ||
Gold Coin | 1–100 | 50 % |
Gold Coin | 1–22 | 50 % |
| Uncommon 1 % to 10 % | ||
Flash Arrow | 1–3 | 6.25 % |
Energy Soil | 1 | 2.06 % |
Attacks
Melee
100 % every 2 s
100Physical
Energy
on the target, radius 4 · 20 % every 2 s
100–168
Condition
around itself, radius 3 · 15 % every 1 s
Defences
Healing
15 % every 2 s
90–150Hit Points
Where to Find
Appears in 28 spawn places.





