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Charged Anomaly

Charged Anomaly

Hit Points
18,000
Experience
0
Speed
50
Armor
100
Defense
100

Damage Taken

  • Physical0 %immune
  • Earth0 %immune
  • Fire0 %immune
  • Energy0 %immune
  • Ice0 %immune
  • Holy0 %immune
  • Death0 %immune
  • Drown0 %immune
  • Life Drain0 %immune
  • Mana Drain0 %immune

100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.

Properties

pushes itemspushes creaturessees invisiblecannot be paralysedSummon / convince: not possible

Loot

This creature drops nothing.

Show spoiler

This part reveals how the boss fights.

Attacks

Melee

100 % every 2 s

900–2,100Physical

Energy

around itself, radius 3 · 25 % every 2 s

500–900

Energy

beam, length 7 · 25 % every 2 s

350–700

Energy

beam, length 7 · 25 % every 2 s

500–800

Anomaly Break

40 % every 2 s

Charge Vortex

100 % every 9 s

Defences

Healing

around itself, radius 8 · 25 % every 2 s

Where to Find

Appears only through quests or events.

Image and description from the TibiaWiki article Charged Anomaly (CC BY-SA).

Images and item descriptions: TibiaWiki and its contributors, licensed under CC BY-SA.