OrientWarWIKI
Website ↗
Armadile

Armadile

High LevelClass: MagicalBestiary ★★★★☆ HardOccurrence: Uncommon
Hit Points
3,800
Experience
3,200
Speed
220
Armor
66
Defense
25
Bestiary
2,500 kills · 50 charm points

With the experience stages: 256,000 (level 9–50) down to 3,840 (level 1401+).

Damage Taken

  • Physical95 %resistant
  • Earth0 %immune
  • Fire100 %
  • Energy85 %resistant
  • Ice85 %resistant
  • Holy85 %resistant
  • Death55 %resistant
  • Drown100 %
  • Life Drain100 %
  • Mana Drain100 %

100 % is normal damage (thin line). Green: takes more damage, attack with this element. Red: takes less damage or none.

Properties

pushes itemspushes creaturessees invisiblecannot be paralysedSummon / convince: not possible

Loot 22 items · chance per kill at loot rate 1×

ItemAmountChance
Common more than 10 %
Gold Coin1–100100 %
Gold Coin1–98100 %
Platinum Coin1–795 %
Great Mana Potion1–215.9 %
Strong Mana Potion1–215 %
Great Health Potion1–215 %
Crystalline Spikes114.5 %
Strong Health Potion1–214.3 %
Mana Potion1–314.3 %
Battle Stone112.5 %
Envenomed Arrow1–1010.2 %
Uncommon 1 % to 10 %
Drill Bolt1–57.69 %
Coal16 %
Green Crystal Fragment1–25.69 %
Green Crystal Splinter1–23.92 %
Terra Boots12.85 %
Titan Axe11.54 %
Jade Conical Hat11.15 %
Bonebreaker11.15 %
Time Ring11 %
Rare less than 1 %
Tower Shield10.62 %
Crystalline Armor10.23 %

Attacks

Melee

100 % every 2 s

150Physical

Drunk

on the target, radius 4 · 10 % every 2 s

Condition

around itself, radius 4 · 15 % every 2 s

200–400

Voices

“Creak!” · “Snorrrt”

Where to Find

Appears in 24 spawn places.

3 below ground level
3 below ground level
3 below ground level
3 below ground level

Image and description from the TibiaWiki article Armadile (CC BY-SA).

Images and item descriptions: TibiaWiki and its contributors, licensed under CC BY-SA.