
Oramond Dungeon
- Knight lvl
- 160
- Mage lvl
- 130
- Paladin lvl
- 120
- Experience
- –
- Loot
- –
- Recommended skill
- Knight 90, Mage 70, Paladin 90
- Location
- Underground north of Rathleton
- Your damage here
- Knight 85 % (Physical), Paladin 101 % (Holy), Sorcerer 83 % (Death), Druid 98 % (Ice), Monk 85 % (Physical)
- Damage you take
- Physical 82 %
- Creatures around the place
- 70 creatures, 356,570 base experience per round
- Access
- Scripted portal or lever, usually unlocked by a quest; the Huntfinder guides you to the entrance
Creatures
| Name | Hit Points | Experience |
|---|---|---|
Glooth Golem | 2,700 | 1,930 |
Rustheap Golem | 2,800 | 2,350 |
Worker Golem | 1,470 | 1,250 |
War Golem | 4,300 | 2,680 |
Minotaur Amazon | 2,600 | 2,200 |
Execowtioner | 3,500 | 2,400 |
Moohtant | 3,200 | 2,600 |
Destroyer | 3,700 | 2,500 |
Hellspawn | 3,500 | 2,550 |
Grim Reaper | 3,900 | 5,500 |
Dark Torturer | 7,350 | 4,650 |
Demon | 8,200 | 6,000 |
Hellhound | 7,500 | 5,440 |
Juggernaut | 18,000 | 11,200 |
Where to Find















