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Server Features

Server Features

Guide

Crash obelisk, training rooms, boosted exercise weapons, the Feral Trapper outfit and the Huntfinder.

Crash Obelisk

When the server crashes, an obelisk stands next to the temple of every town until the next restart. Use it once to reset the boss cooldowns of every boss fight you started in the 30 minutes before the crash. A normal restart, such as the daily server save at 06:00, places no obelisk.

Training Rooms

The left teleport in the Thais temple takes every player straight into a training room of their own with two Training Machines. The exits lead back to the temple of your home town.

Boosted Exercise Weapons

The store sells a boosted version of every exercise weapon with 14400 charges under Consumables → Boosted Exercise Weapons for 500 coins; it looks like the normal exercise weapon. It hits the exercise dummy twice as fast, so the charges are used up in half the time. Every hit gives the same skill progress as a normal exercise weapon.

Feral Trapper Outfit

The shop of the Task Board sells the Feral Trapper outfit for task points: the outfit for 100000 and each of its two addons for 35000. With both addons you receive the achievement Feral Trapper.

Huntfinder

The Huntfinder button in the client's side panel opens a list of the hunting places that fit your level and vocation (Knight, Paladin, Sorcerer, Druid or Monk), closest to your level first. Pick a level band to narrow it down, or sort by Best for you: places where your vocation's spells hit the creatures hardest come first, and the place with today's boosted creature shines gold. Selecting a place shows its creatures, how much damage your best element deals there, which damage you take, the experience of one round for your current rate and how long the walk takes. Places behind a quest door, a scripted portal or a captain who only takes you after a quest are listed too: the guide leads you to their entrance and says what you need. The info text shows how far the place is from where you stand, how many floor changes and which journeys the way needs. Guide me places a flag on the hunting place and draws the way from your own position on your minimap as a glowing blue line: a yellow square marks every stairs, ladder, rope spot, hole and teleport, a coin every NPC you travel with (hover them for what to do). A line above the game screen counts the remaining squares and names the next step, for example "Go downstairs in 12 sqm" or which word to say to the captain. The guide moves on as you walk, finds a new way when you take a different turn and ends when you arrive; click the line or Stop guide to end it earlier. Open in wiki shows its page with creatures, best loot and map. The same list is on the Huntfinder page of this wiki.